The house can be made of whatever your heart desires, but the ground must be at least 100 blocks of mud and lush with mushroom plants and grass. You can do this on the main surface or you can build stairs into the sky and create it there, so long as there is mud beneath the house itself. You need to recreate the underground Glowing Mushroom biome, but above ground. Once your game is in hardmode comes the tricky part that most people have trouble with. As soon as when the Wall of Flesh disperses into nothingness in defeat is how soon you can recruit the truffle NPC. There are other bosses finish off first, like every body part of Cthulhu himself. Most people usually prep before going to the Wall of Flesh first, though. ![]() You get these dolls from flying devils carrying them who drop it on death. He, or it, is summoned by dropping a voodoo doll of The Guide in the lava pits. To reach this next section of your Terraria play-through you have to defeat the Wall of Flesh in the Underworld. Every Terraria world, no matter which difficulty setting you choose when creating it, will eventually turn into “hardmode”, meaning more bosses and more ore. When You Can Get Himįirst thing first is that you need to be in hardmode for sir truffle to even think about packing his bags. It can be annoying adding mud block after mud block to no avail, but it’s easier than you think. He needs a Glowing Mushroom biome that is above ground and of the perfect block percentage and foliage. It’s tricky when it comes to getting the truffle to join the likes of your crew. Much different than your regular humans and half humans that have taken up shop at your base. ![]() He requires a fully complete man-made biome and is a talking mushroom. One of the more unique NPC’s is the truffle villager. Happiness meters matter because it affects each NPC’s price range from unhappy and pricey to happy and low pricing. Each NPC in Terraria requires specific needs to be met in order for them to be at their happiest and sometimes for them to even move in at all.
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